![]() ![]() Let’s take a moment to catch up on the overall architecture of the League client update.Īny given build of the League client is expressed as a list of units called plugins. If you see something you want to know more about, drop a comment and let us know! For now though, let’s dive in. I’m here to give a very broad overview of the most interesting parts of our UI architecture - we won’t get to cover every bolt and weld in this post alone, but we should get a good feel for the general shape of things. ![]() We’ve been fielding a lot of questions about how the updated client’s Javascript/HTML/CSS works, and there’s a huge amount to cover there. ![]() Hi! I’m Jules Glegg, a Software Architect working on the League client update. ![]()
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